Inkworks: Darren Quach Sketchbook Vol. 01

[Darren Quach] Ú Inkworks: Darren Quach Sketchbook Vol. 01 ✓ Download Online eBook or Kindle ePUB. Inkworks: Darren Quach Sketchbook Vol. 01 Inkworks is a delightful collection of mech sketches from key video game designer Darren Quach. A visual journal of mech development, this book will provide insight into the techniques of a talented video game concept designer.. Created to resemble an artist sketchbook, flipping through the pages will elicit the feeling of looking at private, treasured drawings]

Inkworks: Darren Quach Sketchbook Vol. 01

Author :
Rating : 4.42 (883 Votes)
Asin : 1624650155
Format Type : paperback
Number of Pages : 128 Pages
Publish Date : 2013-10-28
Language : English

DESCRIPTION:

Inkworks is a delightful collection of mech sketches from key video game designer Darren Quach. A visual journal of mech development, this book will provide insight into the techniques of a talented video game concept designer.. Created to resemble an artist sketchbook, flipping through the pages will elicit the feeling of looking at private, treasured drawings

Darren Quach is a Concept Designer in the Entertainment Industry. Based in Los Angeles, CA, Darren has contributed his creativity to video games Hawken, Fuse, Resistance: Fall of Man, Resistance 2, Resistance 3, Ratchet & Clank Future: ACIT and TOD. . Worldwide, Darren has worked with video game studios Adhesive Games, Insomniac Games, Etcetera, Universal Entertainment and Killer Game. He is currently with BLUR Studio in Culver City, CA

I hope you enjoy looking through these sketches as much as I enjoyed putting this collection together.-Darren . We have decided to keep a faithful reproduction of the original Cottonwood sketchbook layouts. Design sketching can be a quick and gestural way to describe an idea.This book contains a collection of mechanical design sketches done over a few months. What initially started as a discussion with friends and sketching eventually led to this collection which I hope to share with you. We felt having this skill was an integral part of being a designer working in the entertainment industry. From the Author In early 2013, I had a conversation with my friends, John Park and Khang Le, about our views on the importance of drawing and more specifically, the importance of design sketching. Besides providing that initial spark of inspiration, I feel the ideas in this book can serve as a springboard for further expl

The perfect scratchbuilder/kitbasher's companion book! Worth every penny! Jonathan Lombardo I've been following the art of Darren Quach for a couple years now online; when he'd share something new I'd save his sketch for my reference when to scratchbuilt or kitbash models. So naturally when I saw this design sketch book available for pre-order, I jumped on it.Darren has a very unique and intriguing style of art. He weighs heavily on the mechanical side (which I love), however the build of his sketches are often biological in nature. Everything seems to have purpose and a very realistic feel to it. . Great learning experience . JayArr I've been working on sketching for some time now, and this book, purposely published to resemble an artist's sketchbook, is a great inspiration for me. I'm not an "artist" in the traditional sense; I do not draw to "express my emotions or feelings." I consider myself a hobbyist/illustrator; I want to draw pictures that are of recognizable things. Since Quach is a sci-fi game designer/artist, this book is mostly of "mecha", i.e., the mechanical sci-fi machines encountered in this genre. It is NOT a "how-to" b. Like the cover? Expect more of that and even better. If you like what's on the cover then expect more of the same. This is essentially the sketchbook of a concept artist that is very good at doing marker thumbnails. Currently sitting on my desk which is fairly high praise considering how many art books I own.

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